|
4857-HDU
|
逃生 |
BestCoder Round #1
|
0 |
----% |
|
4858-HDU
|
项目管理 |
BestCoder Round #1
|
0 |
----% |
|
4859-HDU
|
海岸线 |
BestCoder Round #1
|
0 |
----% |
|
4860-HDU
|
新海岛计划 |
BestCoder Round #1
|
0 |
----% |
|
4883-HDU
|
TIANKENG’s restaurant |
BestCoder Round #2
|
0 |
----% |
|
4884-HDU
|
TIANKENG’s rice shop |
BestCoder Round #2
|
3 |
100.0% |
|
4885-HDU
|
TIANKENG’s travel |
BestCoder Round #2
|
0 |
----% |
|
4886-HDU
|
TIANKENG’s restaurant(Ⅱ) |
BestCoder Round #2
|
0 |
----% |
|
4907-HDU
|
Task schedule |
BestCoder Round #3
|
0 |
----% |
|
4908-HDU
|
BestCoder Sequence |
BestCoder Round #3
|
0 |
----% |
|
4909-HDU
|
String |
BestCoder Round #3
|
0 |
----% |
|
4910-HDU
|
Problem about GCD |
BestCoder Round #3
|
0 |
----% |
|
4931-HDU
|
Happy Three Friends |
BestCoder Round #4
|
0 |
----% |
|
4932-HDU
|
Miaomiao's Geometry |
BestCoder Round #4
|
0 |
----% |
|
4933-HDU
|
Miaomiao's Function |
BestCoder Round #4
|
0 |
----% |
|
4934-HDU
|
Protocol Buffers |
BestCoder Round #4
|
0 |
----% |
|
4956-HDU
|
Poor Hanamichi |
BestCoder Round #5
|
0 |
----% |
|
4957-HDU
|
Poor Mitsui |
BestCoder Round #5
|
0 |
----% |
|
4958-HDU
|
Poor Rukaw |
BestCoder Round #5
|
0 |
----% |
|
4959-HDU
|
Poor Akagi |
BestCoder Round #5
|
0 |
----% |
|
4981-HDU
|
Goffi and Median |
BestCoder Round #6
|
0 |
----% |
|
4982-HDU
|
Goffi and Squary Partition |
BestCoder Round #6
|
0 |
----% |
|
4983-HDU
|
Goffi and GCD |
BestCoder Round #6
|
0 |
----% |
|
4984-HDU
|
Goffi and Graph |
BestCoder Round #6
|
0 |
----% |
|
4985-HDU
|
Little Pony and Permutation |
BestCoder Round #7
|
0 |
----% |
|
4986-HDU
|
Little Pony and Alohomora Part I |
BestCoder Round #7
|
0 |
----% |
|
4987-HDU
|
Little Pony and Dice |
BestCoder Round #7
|
0 |
----% |
|
4988-HDU
|
Little Pony and Boast Busters |
BestCoder Round #7
|
0 |
----% |
|
4989-HDU
|
Summary |
BestCoder Round #8
|
0 |
----% |
|
4990-HDU
|
Reading comprehension |
BestCoder Round #8
|
0 |
----% |
|
4991-HDU
|
Ordered Subsequence |
BestCoder Round #8
|
0 |
----% |
|
4992-HDU
|
Primitive Roots |
BestCoder Round #8
|
0 |
----% |
|
4993-HDU
|
Revenge of ex-Euclid |
BestCoder Round #9
|
0 |
----% |
|
4994-HDU
|
Revenge of Nim |
BestCoder Round #9
|
0 |
----% |
|
4995-HDU
|
Revenge of kNN |
BestCoder Round #9
|
0 |
----% |
|
4996-HDU
|
Revenge of LIS |
BestCoder Round #9
|
0 |
----% |
|
5018-HDU
|
Revenge of Fibonacci |
BestCoder Round #10
|
0 |
----% |
|
5019-HDU
|
Revenge of GCD |
BestCoder Round #10
|
0 |
----% |
|
5020-HDU
|
Revenge of Collinearity |
BestCoder Round #10
|
0 |
----% |
|
5021-HDU
|
Revenge of kNN II |
BestCoder Round #10
|
0 |
----% |
|
5054-HDU
|
Alice and Bob |
BestCoder Round #11 (Div. 2)
|
0 |
----% |
|
5055-HDU
|
Bob and math problem |
BestCoder Round #11 (Div. 2)
|
0 |
----% |
|
5056-HDU
|
Boring count |
BestCoder Round #11 (Div. 2)
|
0 |
----% |
|
5057-HDU
|
Argestes and Sequence |
BestCoder Round #11 (Div. 2)
|
0 |
----% |
|
5058-HDU
|
So easy |
BestCoder Round #12
|
0 |
----% |
|
5059-HDU
|
Help him |
BestCoder Round #12
|
0 |
----% |
|
5060-HDU
|
War |
BestCoder Round #12
|
0 |
----% |
|
5061-HDU
|
Not only STL |
BestCoder Round #12
|
0 |
----% |
|
5062-HDU
|
Beautiful Palindrome Number |
BestCoder Round #13
|
0 |
----% |
|
5063-HDU
|
Operation the Sequence |
BestCoder Round #13
|
0 |
----% |