Kingdom Rush is a popular TD game, in which you should build some towers to protect your kingdom from monsters. And now another wave of monsters is coming and you need again to know whether you can get through it.
The path of monsters is a straight line, and there are N blocks on it (numbered from 1 to N continuously). Before enemies come, you have M towers built. Each tower has an attack range [L, R], meaning that it can attack all enemies in every block i, where L<=i<=R. Once a monster steps into block i, every tower whose attack range include block i will attack the monster once and only once. For example, a tower with attack range [1, 3] will attack a monster three times if the monster is alive, one in block 1, another in block 2 and the last in block 3.
A witch helps your enemies and makes every monster has its own place of appearance (the ith monster appears at block Xi). All monsters go straightly to block N.
Now that you know each monster has HP Hi and each tower has a value of attack Di, one attack will cause Di damage (decrease HP by Di). If the HP of a monster is decreased to 0 or below 0, it will die and disappear.
Your task is to calculate the number of monsters surviving from your towers so as to make a plan B.