The Gorelians are a warlike race that travel the universe conquering new worlds as a form of recreation. Generally, their space battles are fairly one-sided, but occasionally even the Gorelians get the worst of an encounter. During one such losing battle, the Gorelians’ space ship became so damaged that the Gorelians had to evacuate to the planet below. Because of the chaos (and because escape pods are not very accurate) the Gorelians were scattered across a large area of the planet (yet a small enough area that we can model the relevant planetary surface as planar, not spherical). Your job is to track their efforts to regroup. Fortunately, each escape pod was equipped with a locator that can tell the Gorelian his current coordinates on the planet, as well as with a radio that can be used to communicate with other Gorelians. Unfortunately, the range on the radios is fairly limited according to how much power one has.
When a Gorelian lands on the alien planet, the first thing he does is check the radio to see if he can communicate with any other Gorelians. If he can, then he arranges a meeting point with them, and then they converge on that point. Once together, they are able to combine the power sources from their radios, which gives them a larger radio range. They then repeat the process—see who they can reach, arrange a meeting point, combine their radios—until they finally cannot contact any more Gorelians.
Gorelian technology allows two-way communication as long as at least one of them has a radio with enough range to cover the distance between them. For example, suppose Alice has a radio with a range of 40 km, and Bob has a range of 30 km, but they are 45 km apart (Figure 1). Since neither has a radio with enough range to reach the other, they cannot talk. However, suppose they were only 35 km apart (Figure 2). Bob’s radio still does not have enough range to reach Alice, but that does not matter—they can still talk because Alice’s radio has enough range to reach Bob.
If a Gorelian successfully contacts other Gorelians, they will meet at the point that is the average of all their locations. In the case of Alice and Bob, this would simply be the midpoint of A and B (Figure 3). Note that the Gorelians turn off their radios while traveling; they will not attempt to communicate with anyone else until they have all gathered at the meeting point. Once the Gorelians meet, they combine their radios to make a new radio with a larger range. In particular, the area covered by the new radio is equal to the sum of the areas covered by the old radio. In our example, Alice had a range of 40 km, so her radio covered an area of 1600π km. Bob’s radio covered an area of 900π km. So when they combine their radios they can cover 2500π km—meaning they have a range of 50 km. At this point they will try again to contact other Gorelians.
This process continues until no more Gorelians can be contacted. As an example, suppose the following Gorelians have all landed and all have a radio range of 30 km: Alice (100, 100), Bob (130, 80), Cathy (80, 60), and Dave (120, 150). At this point, none of the Gorelians can contact anyone else (Figure 5). Now Eddy lands at position (90, 80) (Figure 6). Eddy can contact Alice and Cathy, so they arrange to meet at (90, 80), which is the average of their locations. Combining their radios gives them a range of √2700 ≈ 51.96 km (Figure 7).
Now they check again with their new improved range and find that they can reach Bob. So they meet Bob at (110, 80) and combine their radios to get a new radio with a range of 60 (Figure 8). Unfortunately, this is not far enough to be able to reach Dave, so Dave remains isolated.